AI Insights · Timothy · April 2022
Top 5 2D Cartoon Games on iOS in Finland: Q1 2022 Performance
A detailed look at the performance of the top 5 2D cartoon games on iOS in Finland during Q1 2022, highlighting trends in weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable performances from the top 5 2D cartoon games on the iOS platform in Finland. Here's a detailed look at their weekly downloads, revenue, and active users trends.
Candy Crush Saga
From King, Candy Crush Saga showed a steady increase in weekly revenue, peaking at approximately $17.4K in the final week of March. Weekly downloads saw a notable rise mid-quarter, reaching around 1.3K in early March. Weekly active users remained relatively stable, fluctuating between 22K and 24.6K throughout the quarter.
Hay Day
Supercell's Hay Day experienced a significant increase in weekly active users, starting at around 60K in late December and peaking at over 200K by mid-March. Weekly revenue peaked at roughly $12.2K at the end of January and saw another high of $11.1K in the final week of March. Downloads also saw a gradual increase, reaching around 1.8K in early March.
Clash of Clans
Another hit from Supercell, Clash of Clans, saw its weekly revenue fluctuate, peaking at approximately $14.1K at the end of January and $12.8K in late March. Downloads remained stable, averaging around 860 per week. The game maintained a steady increase in active users, peaking at around 52.5K in the last week of March.
Toca Boca World
Toca Boca AB's Toca Boca World saw its weekly revenue peak at approximately $7.7K in late January and $7K in the third week of March. Weekly downloads remained consistent, averaging around 750 per week. Active users fluctuated slightly, peaking at about 6.8K in the first week of January and maintaining a steady trend around 6K to 6.6K thereafter.
Empires & Puzzles: Match 3 RPG
Empires & Puzzles: Match 3 RPG from Small Giant Games saw its weekly revenue peak at approximately $4.5K in mid-February and mid-March. Downloads remained relatively low, averaging around 61 per week, with occasional peaks of 109. Active users remained stable, fluctuating between 764 and 942 throughout the quarter.
These insights are derived from Sensor Tower, where more detailed analytics and data trends can be explored.